![]() The city also feels oddly sterile - which is an odd way to describe someplace that?s partly underwater and so rundown. Nearly everything looks the same, and even though you can set waypoints, you?ll constantly be switching over to the map just to find your way. The worst part of The Sinking City, though, is its open world. Movements are awkward, and combat is a challenge at the best of times. The characters all look more humanoid than human (which, considering some of them are supposed to be fish-human hybrids, isn?t entirely a bad thing), the voice acting is stilted, and the writing is wooden. Mind you, just as those Sherlock games are the definition of what used to be considered mid-tier, The Sinking City isn?t going to wow you. It lays out its story pretty clearly on its own, and even when the game calls on you to make deductions in your Mind Palace, you only need to know things that have already been revealed via the story. Thankfully, The Sinking City doesn?t require that you go out and read At the Mountains of Madness or The Shadow over Innmouth, though the game takes quite a few cues from the latter. The only real difference is that rather than drawing from the mythology created by Sir Arthur Conan Doyle, this game is built around HP Lovecraft?s Cthulu Mythos - which, I?ll admit, is unfamiliar to me even though this game represents the fourth Lovecraft-based game I?ve played in the last year (after Conarium, Call of Cthulu, and Tesla vs Lovecraft, the last of which is kind of a stretch). The game is built around solving a somewhat engaging mystery, and it doesn?t bog the game down in too many gimmicks. There are much worse things that could be said about a game - particularly because The Sinking City is more like Crime and Punishments-era Sherlock than the iffier The Devil?s Daughter Sherlock. In nearly every respect - from the voice acting, to the gameplay, to the graphics - it looks, feels, and plays almost identical to Frogwares? take on Sherlock, so, really, if you have any opinion on those games, you?ll probably feel the same way about this game, too. ![]() I remember there were areas that were heavily infested with monsters that you had to be incredibly ballsy and well prepared to enter because the second you walked in a horde of monsters came out to drag you to the depths.The Sinking City may be a brand new IP, but it?ll look awfully familiar if you ever played any of Frogwares? Sherlock Holmes games. What I do remember though is that because the game has a ‘limited resources’ element to it, exploring was at times really challenging because you only had so many bullets and such that you wanted so save in case you needed them later. You literally were in a sinking city and the lovecraftian vibe was spot on IMO. The world is very interesting and I loved how thematic it was. There were collectibles and in my experience It was pretty bug/glitch free and I played pretty early into its release, so I’d assume that anything out of place before has been rectified by now. Click here for a list of other gaming subreddits. Posts and comments, whether in jest or with malice, that contain racist, sexist, homophobic content, threats, or other forms of toxicity will be removed, regardless of popularity or relevance.įor a more detailed explanation of these rules, click here. No Kickstarter, crowdfunding, et al project "reminder" posts. No referral, affiliate, livestream, and/or survey links. This is not the place to spam your channel or stream. No screenshots of websites or Twitter.įollow the rules of promotion. No general URL shorteners (bitly, tinyurl, etc). Submit only the original source of the content. No Giveaways / Trades / Contests / Items for sale / Donation Requests / Crypto anything Cosplay posts from content creators who focus primarily is adult content will be removed. Mark your spoilers and NSFW submissions, comments and links. No bandwagon/raid/"pass it on" or direct reply posts. Discussion prompts must be made as text posts. ![]() Note that we do not allow non-gaming meme templates as submissions. ![]() Submissions must be directly gaming-related, not just a "forced" connection via the title or a caption added to the content. Directly messaging individual moderators may result in a temporary ban. Only message the team via the link above. Simply message the moderators and ask us to look into it.ĭo NOT private message or use reddit chat to contact moderators about moderator actions. If your submission does not appear, do not delete it.
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